First-person horror adventure, Exist, aims to tackle themes of existentialism and social injustice. The game’s central puzzle revolves around the character you play—”your character is the mystery to be solved”—and the prejudices to which they are subjected. Wired.co.uk got in touch with developer Ansh Patel of Narcissist Reality to find out what inspired the philosophy game and to learn a little more about the development process.
Wired.co.uk: How did the idea for Exist come about?
AP: I’d say the core of the idea came from a surreal fever dream I had a few months back, most of which I could remember I have described in my Twine-made devblog “The Process”. I believe it was a byproduct of growing up in an Internet culture where the inherent hate and prejudice that always existed among some of us has become a lot more apparent for all of us to see than it would have otherwise.
via Ars Technica http://feeds.arstechnica.com/~r/arstechnica/index/~3/DwXnZIFjv-w/