AMD (almost) rolls out Mantle, its high performance alternative to Direct3D and OpenGL

The new Mantle-enabled version of Battlefield 4 also includes some new performance monitoring capabilities. You can find out more from DICE.

At some point, probably soon, AMD is going to release a beta driver that will enable support for its new Mantle API on video cards and systems-on-chips using its Graphics Core Next (GCN) architecture. That spans Radeon HD 7000, HD 8000, R7, and R9 series devices, as well as APUs such as the recently launched Kaveri line.

Awkwardly, the drivers have been delayed. The first application to use Mantle is, however, available: the very latest update to Battlefield 4 will use AMD’s new API if it can. This was meant to happen on Thursday morning; we’re still waiting.

AMD claims that by reducing overheads and letting developers get closer to the metal, Mantle can provide substantial frame rate improvements on CPU-bound systems.

Read 23 remaining paragraphs | Comments


via Ars Technica


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